ABOUT
The Way Home is a precision 2D platformer made for Ludum Dare 43, a 72 hour game jam. The theme for this round was "sacrifices must be made," which inspired me to create a game where the storyline is based on sacrificing one's memories to gain mechanics that allow you to proceed forward.
ROLEs
• Game Designer/Level Designer
• Gameplay/Systems Engineer (Unity, C#)
• 2D Artist (Photoshop)
• UI/UX Designer (Photoshop)
SHOWCASE
Back to Top